class TFMMPowerTrail extends Emitter;

defaultproperties
{
     Begin Object Class=SpriteEmitter Name=SpriteEmitter1
         UseDirectionAs=PTDU_Up
         FadeOut=True
         FadeIn=True
         UseSizeScale=True
         UseRandomSubdivision=True
         ColorMultiplierRange=(X=(Min=0.700000,Max=0.700000),Y=(Min=0.700000,Max=0.700000))
         FadeOutStartTime=0.300000
         FadeInEndTime=0.300000
         MaxParticles=800
         UseRotationFrom=PTRS_Offset
         SizeScale(0)=(RelativeSize=0.300000)
         SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
         StartSizeRange=(X=(Min=10.000000,Max=12.000000),Y=(Min=500.000000,Max=700.000000),Z=(Min=20.000000,Max=20.000000))
         DrawStyle=PTDS_Brighten
         Texture=Texture'TFMedia.Nuke.TFNKfire'
         TextureUSubdivisions=4
         TextureVSubdivisions=4
         LifetimeRange=(Min=0.800000,Max=1.200000)
         StartVelocityRange=(X=(Min=-1.000000,Max=-1.000000))
     End Object
     Emitters(0)=SpriteEmitter'taskforces.TFMMPowerTrail.SpriteEmitter1'

     AutoDestroy=True
     bNoDelete=False
     bNetTemporary=True
     RemoteRole=ROLE_DumbProxy
}
